Game Developer with a Taste for the Experimental. Here's a showcase of my work.







Unity Solo Project
Google Play Store
Unity Game Developer skilled in gameplay programming, mobile optimization, and multiplayer systems. Currently leading the game development team at Webanix, delivering client projects and original prototypes using Unity, JS and Monogame. Successfully launched Dread Manor on the Play Store and achieved a top 250 global ranking in Brackeys GameJam 2025 out of 2300 entries. Proficient in C#, Blender, and AI Integration, with a strong focus on performance, visuals, and player experience.
Led graphic design team for mobile game promoting organ donation.
Designed game assets using Photoshop and implemented in Unity Engine.
Placed game on NGO website portal, planned for Google Play Store.
Developed engaging game to effectively promote NGO's cause.
Conceptualized, designed, and developed an indie horror mobile game using Unity.
Successfully launched on the Google Play Store, receiving positive feedback from players.
Designed intricate puzzle mechanics and atmospheric visuals to enhance player immersion.
Implemented an engaging solo mode with unique environments and challenging escape room elements.
Developed educational arcade games for gaming parlour using Unity
Created a browser game using JavaScript, a Unity-based DNA-changing game, and an API-driven quiz game.
Maintained organized code repositories with Git version control.
Leveraged WebSockets and API's for seamless integration with Arduino in the quiz game.